On Thu Apr 20 12:11:48 2023 +0000, Giovanni Mascellani wrote:
When running on native this triggers:
shader_runner:408: Section [test], line 105: Test failed: Failed to create state, hr 0x80070057.
Not sure what's going on here. It seems that we declare all the objects the shader should access...
Possibly it doesn't like that the pixel shader declares an unused COLOR varying which the vertex shader doesn't output?