Alexandre Julliard (@julliard) commented about include/d3dx9anim.h:
#define INTERFACE ID3DXLoadUserData DECLARE_INTERFACE(ID3DXLoadUserData) {
- STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE;
- STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
- STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
- /* MS DirectX SDK headers define these methodes without 'this' parameter but tests show that it is wrong. */
- STDMETHOD(LoadTopLevelData)(THIS_ ID3DXFileData *child_data) PURE;
- STDMETHOD(LoadFrameChildData)(THIS_ D3DXFRAME *frame, ID3DXFileData *child_data) PURE;
- STDMETHOD(LoadMeshChildData)(THIS_ D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE;
You should probably fix ID3DXSaveUserData too while you're at it.