On Wed Mar 26 00:10:15 2025 +0000, Connor McAdams wrote:
I think I've changed this to be how you've described, I copied the indentation from the tests in d3dx10. FWIW, we have 2-space indentation on quite a few tests in `surface.c`, i.e `test_dds_header_handling()`. I can do 4-space indentation from now on, I was just following what I've done in the past. :) Sorry for the mess!
It's no problem at all; I generally tend to miss or ignore this kind of things unless something else also brings my attention to it.