Is this waiting for tests or for something else? Regarding tests, I don't see right now how this could fit in current shader runner, we might be able to compile test, but anything else requires effects handling in the runner.
Yes, I'd like more tests at least.
We are probably going to eventually want effects parsing in vkd3d (right?), but that's not really necessary for me right now, especially since we're not currently implementing effects, only parsing them. Tests that these shaders even compile is good enough for me.
I.e. I'd like to see 114 committed first.