Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/tests/volume.c:
}
+static void set_vec3(D3DXVECTOR3 *v, float x, float y, float z) +{
- v->x = x;
- v->y = y;
- v->z = z;
+}
+static const D3DXVECTOR4 quadrant_color[] = {
- { 1.0f, 0.0f, 0.0f, 1.0f }, { 0.0f, 1.0f, 0.0f, 1.0f }, { 0.0f, 0.0f, 1.0f, 1.0f }, { 1.0f, 1.0f, 1.0f, 1.0f },
- { 1.0f, 1.0f, 1.0f, 1.0f }, { 0.0f, 0.0f, 1.0f, 1.0f }, { 1.0f, 0.0f, 0.0f, 1.0f }, { 0.0f, 1.0f, 0.0f, 1.0f },
+};
+static void WINAPI fill_func_volume(D3DXVECTOR4 *value, const D3DXVECTOR3 *texcoord,
const D3DXVECTOR3 *texelsize, void *data)
Indent the continuation by 8 spaces, like you did for the next function. Both `texcoord` and `texelsize` could use a name more in the current style (up to you, maybe just add underscores to separate words, or simplify the names like `coord` or `c` for the former and `size` for the latter)