From: Michele Dionisio michele.dionisio@powersoft.com
--- dlls/kernelbase/console.c | 2 +- server/thread.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/kernelbase/console.c b/dlls/kernelbase/console.c index 10c8bb25037..84cd7b1a848 100644 --- a/dlls/kernelbase/console.c +++ b/dlls/kernelbase/console.c @@ -72,7 +72,7 @@ struct ctrl_handler static BOOL WINAPI default_ctrl_handler( DWORD type ) { FIXME( "Terminating process %lx on event %lx\n", GetCurrentProcessId(), type ); - RtlExitUserProcess( 0 ); + RtlExitUserProcess( 666 ); return TRUE; }
diff --git a/server/thread.c b/server/thread.c index 663d4819711..84569343fb7 100644 --- a/server/thread.c +++ b/server/thread.c @@ -1289,7 +1289,7 @@ void kill_thread( struct thread *thread, int violent_death ) /* if it is waiting on the socket, we don't need to send a SIGQUIT */ violent_death = 0; } - kill_console_processes( thread, 0 ); + kill_console_processes( thread, 667 ); abandon_mutexes( thread ); wake_up( &thread->obj, 0 ); if (violent_death) send_thread_signal( thread, SIGQUIT );