On 9/16/22 07:49, Jinoh Kang (@iamahuman) wrote:
Jinoh Kang (@iamahuman) commented about dlls/ntdll/unix/socket.c:
* and returns EWOULDBLOCK, but we have no way of doing that. */ if (status == STATUS_DEVICE_NOT_READY && async->sent_len) status = STATUS_SUCCESS;
}
if (status != STATUS_PENDING)
{ information = async->sent_len; if (!NT_ERROR(status) || (wait_handle && !alerted))
`alerted` is always true here.
if (!NT_ERROR(status))
Thanks, I meant to change that too but missed it.