From: Zebediah Figura zfigura@codeweavers.com
--- libs/vkd3d-shader/d3dbc.c | 10 ++++++---- libs/vkd3d-shader/fx.c | 6 +++++- libs/vkd3d-shader/hlsl.c | 7 ++++++- libs/vkd3d-shader/hlsl.h | 2 +- libs/vkd3d-shader/hlsl_codegen.c | 1 + libs/vkd3d-shader/tpf.c | 1 + 6 files changed, 20 insertions(+), 7 deletions(-)
diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 78818b366..4932bcaf3 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1506,14 +1506,15 @@ D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type) return D3DXPC_MATRIX_COLUMNS; else return D3DXPC_MATRIX_ROWS; - case HLSL_CLASS_OBJECT: - return D3DXPC_OBJECT; case HLSL_CLASS_SCALAR: return D3DXPC_SCALAR; case HLSL_CLASS_STRUCT: return D3DXPC_STRUCT; case HLSL_CLASS_VECTOR: return D3DXPC_VECTOR; + case HLSL_CLASS_OBJECT: + case HLSL_CLASS_STRING: + return D3DXPC_OBJECT; case HLSL_CLASS_VOID: /* This shouldn't happen. */ } @@ -1574,8 +1575,6 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type) vkd3d_unreachable(); } break; - case HLSL_TYPE_STRING: - return D3DXPT_STRING; case HLSL_TYPE_TEXTURE: switch (type->sampler_dim) { @@ -1607,6 +1606,9 @@ D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type) case HLSL_CLASS_STRUCT: return D3DXPT_VOID;
+ case HLSL_CLASS_STRING: + return D3DXPT_STRING; + case HLSL_CLASS_VOID: /* This shouldn't happen. */ break; diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index c94552da1..e5770f10b 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -437,6 +437,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co case HLSL_CLASS_ARRAY: vkd3d_unreachable();
+ case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: FIXME("Writing type class %u is not implemented.\n", type->class); set_status(fx, VKD3D_ERROR_NOT_IMPLEMENTED); @@ -810,7 +811,6 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type break;
case HLSL_TYPE_SAMPLER: - case HLSL_TYPE_STRING: case HLSL_TYPE_PIXELSHADER: case HLSL_TYPE_VERTEXSHADER: hlsl_fixme(ctx, loc, "Write fx 2.0 parameter object type %#x.", type->base_type); @@ -820,6 +820,10 @@ static bool is_type_supported_fx_2(struct hlsl_ctx *ctx, const struct hlsl_type return false; }
+ case HLSL_CLASS_STRING: + hlsl_fixme(ctx, loc, "Write fx 2.0 parameter class %#x.", type->class); + return false; + case HLSL_CLASS_VOID: return false; } diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 6859e1a33..c3170ff7b 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -366,6 +366,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type break; }
+ case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: break; } @@ -428,6 +429,7 @@ static bool type_is_single_component(const struct hlsl_type *type) { case HLSL_CLASS_SCALAR: case HLSL_CLASS_OBJECT: + case HLSL_CLASS_STRING: return true;
case HLSL_CLASS_VECTOR: @@ -559,6 +561,7 @@ unsigned int hlsl_type_get_component_offset(struct hlsl_ctx *ctx, struct hlsl_ty break;
case HLSL_CLASS_OBJECT: + case HLSL_CLASS_STRING: assert(idx == 0); break;
@@ -930,6 +933,7 @@ unsigned int hlsl_type_component_count(const struct hlsl_type *type) return hlsl_type_component_count(type->e.array.type) * type->e.array.elements_count;
case HLSL_CLASS_OBJECT: + case HLSL_CLASS_STRING: return 1;
case HLSL_CLASS_VOID: @@ -2355,6 +2359,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru } }
+ case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: break; } @@ -3532,7 +3537,6 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) {"matrix", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4}, {"fxgroup", HLSL_CLASS_OBJECT, HLSL_TYPE_EFFECT_GROUP, 1, 1}, {"pass", HLSL_CLASS_OBJECT, HLSL_TYPE_PASS, 1, 1}, - {"STRING", HLSL_CLASS_OBJECT, HLSL_TYPE_STRING, 1, 1}, {"texture", HLSL_CLASS_OBJECT, HLSL_TYPE_TEXTURE, 1, 1}, {"pixelshader", HLSL_CLASS_OBJECT, HLSL_TYPE_PIXELSHADER, 1, 1}, {"vertexshader", HLSL_CLASS_OBJECT, HLSL_TYPE_VERTEXSHADER, 1, 1}, @@ -3649,6 +3653,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx) }
ctx->builtin_types.Void = hlsl_new_simple_type(ctx, "void", HLSL_CLASS_VOID); + hlsl_scope_add_type(ctx->globals, hlsl_new_simple_type(ctx, "STRING", HLSL_CLASS_STRING));
for (i = 0; i < ARRAY_SIZE(effect_types); ++i) { diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index 97bc087f8..2b5eb043e 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -79,6 +79,7 @@ enum hlsl_type_class HLSL_CLASS_STRUCT, HLSL_CLASS_ARRAY, HLSL_CLASS_OBJECT, + HLSL_CLASS_STRING, HLSL_CLASS_VOID, };
@@ -101,7 +102,6 @@ enum hlsl_base_type HLSL_TYPE_DEPTHSTENCILVIEW, HLSL_TYPE_TECHNIQUE, HLSL_TYPE_EFFECT_GROUP, - HLSL_TYPE_STRING, };
enum hlsl_sampler_dim diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 511b1a66e..e1064b998 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1635,6 +1635,7 @@ static bool copy_propagation_transform_load(struct hlsl_ctx *ctx, * matrices yet. */ return false;
+ case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: vkd3d_unreachable(); } diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index d0f0111f9..4bacbefd3 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3008,6 +3008,7 @@ static D3D_SHADER_VARIABLE_CLASS sm4_class(const struct hlsl_type *type) case HLSL_CLASS_ARRAY: case HLSL_CLASS_STRUCT: case HLSL_CLASS_OBJECT: + case HLSL_CLASS_STRING: case HLSL_CLASS_VOID: break; }