Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/spirv.c:
flags &= ~VKD3DSSF_THREAD_GROUP; }
- if (flags & VKD3DSSF_GLOBAL_UAV)
- if (flags & (VKD3DSSF_THREAD_GROUP_UAV | VKD3DSSF_GLOBAL_UAV))
It is assumed here that these two flags are never both set, right?