Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/mesh.c:
hr = filedata_get_name(filedata, &name); if (FAILED(hr)) goto cleanup;
- hr = alloc_hier->lpVtbl->CreateMeshContainer(alloc_hier, name, &mesh_data,
- if (mesh_data.pMesh)
hr = alloc_hier->lpVtbl->CreateMeshContainer(alloc_hier, name, &mesh_data, materials ? ID3DXBuffer_GetBufferPointer(materials) : NULL, effects ? ID3DXBuffer_GetBufferPointer(effects) : NULL, num_materials,
I prefer to have brackets around multiline (even though single statement) blocks.