Giovanni Mascellani (@giomasce) commented about tests/d3d12.c:
check_copyable_footprints(&resource_desc, 0, sub_resource_count, base_offsets[k], NULL, NULL, NULL, &total_size);
for (l = 0; l < sub_resource_count; ++l)
for (unsigned int l = 0; l < sub_resource_count; ++l)
I always thought we don't like to declare variables in the `for` header, and while I don't necessarily agree with that rule I think that there is some rule in keeping things consistent.
I like the MR overall.