On Mon Sep 12 10:13:46 2022 +0000, Jacek Caban wrote:
This patch is not really enough to enable wow64 testing on CI, it will need more complete support. We're getting there, but there is still more work needed for that. That said, while making testing easier sounds nice, it would be more interesting so have something closer to the final solution. I don't know yet how those parts will look like exactly yet, but ntdll will need to take into account things like running from build tree and proper wow64 build system support (and build system part will probably be nicer to work with once we can get rid of -mcygwin modules, which is still needed for opengl32.dll). While we can probably have a way to enable wow64 before it's all fully implemented, I think this needs more consideration to make sure it all fits.
WoW64 support when running from build tree is definitely very important, especially for developers; when working on the audio drivers I basically have to perform a `make install` for 32 bit and then 64 bit every time I want to test a change.
Feel free to take over this merge request, as I'm not too familiar with the overall WoW64 progress.