Alexandros Frantzis (@afrantzis) commented about dlls/winewayland.drv/wayland_pointer.c:
{ INPUT input = {0}; HWND hwnd;
- POINT screen;
- struct {
double x;
double y;
- } screen = {0.0};
How about just using `double screen_x = 0.0, screen_y = 0.0;`? We don't really need to match the previous use of a `POINT`-like type here. I only used that before because we had that type readily available.