diff --git a/tests/shader_runner_vulkan.c b/tests/shader_runner_vulkan.c index ce9ac7e8..716b922c 100644 --- a/tests/shader_runner_vulkan.c +++ b/tests/shader_runner_vulkan.c @@ -26,6 +26,7 @@ #include "vulkan/vulkan.h" #include "vkd3d_shader.h" #include "vkd3d.h" +#include "vkd3d_d3dcompiler.h" #include "shader_runner.h" #include "vkd3d_test.h"
That seems a bit unfortunate. I wouldn't want to delay the series over it, but architecturally it might be nicer to use something specific to the shader runner, instead of reusing the d3dcompiler flags.