From: Zebediah Figura zfigura@codeweavers.com
--- libs/vkd3d-shader/hlsl.c | 2 ++ libs/vkd3d-shader/hlsl_codegen.c | 1 - 2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 7f71b565..3ee97ca6 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -1422,6 +1422,8 @@ static bool clone_block(struct hlsl_ctx *ctx, struct hlsl_block *dst_block, const struct hlsl_ir_node *src; struct hlsl_ir_node *dst;
+ hlsl_block_init(dst_block); + LIST_FOR_EACH_ENTRY(src, &src_block->instrs, struct hlsl_ir_node, entry) { if (!(dst = clone_instr(ctx, map, src))) diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 3fd5c968..7e51abde 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -721,7 +721,6 @@ static bool lower_calls(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void * hlsl_error(ctx, &call->node.loc, VKD3D_SHADER_ERROR_HLSL_NOT_DEFINED, "Function "%s" is not defined.", decl->func->name);
- hlsl_block_init(&block); if (!hlsl_clone_block(ctx, &block, &decl->body)) return false; list_move_before(&call->node.entry, &block.instrs);