On Sat Apr 12 21:25:07 2025 +0000, Nikolay Sivov wrote:
When is it not d3d-aware?
this check can be removed. it was a misguided attempt to fix the tests erroring on the windows CI (it works on a bare metal windows installation).
however actually the problem only manifests once MFT_MESSAGE_SET_D3D_MANAGER is sent, which fails when the DX11 device is a "Basic display adapter", there is no real way to work around this in virtualized windows, none of the DX11 software renderers support video processing