On Fri Sep 5 11:11:58 2025 +0000, Nikolay Sivov wrote:
If decoder is doing this type adjustment, could we test decoder transform directly, without any wrappers?
I intend to add `GetOutputType()` tests on the transform, yes, and probably `GetInputType()` is relevant too.
Does this break application assumptions on output buffer sizes?
I guess apps must assume the buffer is aligned. Satisfactory is the only game I know of which checks the sink input type, and video display is bugged as a result.