From: Conor McCarthy cmccarthy@codeweavers.com
The descriptor structure contains pointer and size types. --- libs/vkd3d/vkd3d_private.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index ab88f8bf..7fb0a681 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -866,7 +866,7 @@ struct d3d12_descriptor_heap struct d3d12_descriptor_heap_vk_set vk_descriptor_sets[VKD3D_SET_INDEX_COUNT]; struct vkd3d_mutex vk_sets_mutex;
- BYTE descriptors[]; + BYTE DECLSPEC_ALIGN(8) descriptors[]; };
static inline struct d3d12_descriptor_heap *d3d12_desc_get_descriptor_heap(const struct d3d12_desc *descriptor)