Giovanni Mascellani (@giomasce) commented about include/vkd3d_types.h:
VKD3D_ERROR_INVALID_SHADER = -4, /** The operation is not implemented in this version of vkd3d. */ VKD3D_ERROR_NOT_IMPLEMENTED = -5,
- /** The requested shader cache key was not found. */
- VKD3D_ERROR_NOT_FOUND = -6,
- /** The requested shader cache value was bigger than the passed buffer. */
- VKD3D_ERROR_MORE_DATA = -7,
- /** A different key with the same hash was found in the shader cache. */
- VKD3D_ERROR_HASH_COLLISSION = -8,
`COLLISION`, I think.