From: Henri Verbeet hverbeet@codeweavers.com
--- libs/vkd3d/command.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 4c39d00de..9f9c19bd5 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -313,7 +313,7 @@ static void vkd3d_wait_for_gpu_fence(struct vkd3d_fence_worker *worker,
TRACE("Signaling fence %p value %#"PRIx64".\n", waiting_fence->fence, waiting_fence->value); if (FAILED(hr = d3d12_fence_signal(waiting_fence->fence, waiting_fence->value, waiting_fence->u.vk_fence, false))) - ERR("Failed to signal D3D12 fence, hr %#x.\n", hr); + ERR("Failed to signal d3d12 fence, hr %s.\n", debugstr_hresult(hr));
d3d12_fence_decref(waiting_fence->fence);