On Wed Jan 31 18:51:31 2024 +0000, Zebediah Figura wrote:
It's freed in vkd3d_shader_free_scan_d3d_buffer_info().
Hmm, `vkd3d_shader_free_scan_d3d_buffer_info()` is only given a pointer to `reflection->buffer_info`, how can it free `reflection->buffers`, short of breaking the API barrier between vkd3d-shader and vkd3d-utils? Am I missing something?