From: Giovanni Mascellani gmascellani@codeweavers.com
--- libs/vkd3d-shader/ir.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index bac426919..887782f5a 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -1593,26 +1593,32 @@ static void vsir_validate_register(struct validation_context *ctx, { case VKD3DSPR_TEMP: if (reg->idx_count != 1) + { validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a TEMP register.", reg->idx_count); + break; + }
- if (reg->idx_count >= 1 && reg->idx[0].rel_addr) + if (reg->idx[0].rel_addr) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a TEMP register.");
- if (reg->idx_count >= 1 && reg->idx[0].offset >= temp_count) + if (reg->idx[0].offset >= temp_count) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "TEMP register index %u exceeds the maximum count %u.", reg->idx[0].offset, temp_count); break;
case VKD3DSPR_SSA: if (reg->idx_count != 1) + { validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX_COUNT, "Invalid index count %u for a SSA register.", reg->idx_count); + break; + }
- if (reg->idx_count >= 1 && reg->idx[0].rel_addr) + if (reg->idx[0].rel_addr) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "Non-NULL relative address for a SSA register.");
- if (reg->idx_count >= 1 && reg->idx[0].offset >= ctx->parser->shader_desc.ssa_count) + if (reg->idx[0].offset >= ctx->parser->shader_desc.ssa_count) validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_INDEX, "SSA register index %u exceeds the maximum count %u.", reg->idx[0].offset, ctx->parser->shader_desc.ssa_count); break;