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Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/dxil.c:
return VKD3D_ERROR_INVALID_SHADER; } if (sm6->p.failed) return VKD3D_ERROR;
return VKD3D_ERROR_INVALID_SHADER; }
if (sm6->p.failed)
return VKD3D_ERROR;
Why not `VKD3D_ERROR_INVALID_SHADER`?
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