On Mon May 29 11:57:52 2023 +0000, Giovanni Mascellani wrote:
Shouldn't this apply to `D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE` too, and similarly in later commits?
`vkd3d_create_image()` doesn't support it. Maybe d3d12_resource_validate_desc() should check layouts too, but that would be a separate MR.