From: Matteo Bruni mbruni@codeweavers.com
It's currently only implemented by winepulse. --- dlls/mmdevapi/tests/render.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/mmdevapi/tests/render.c b/dlls/mmdevapi/tests/render.c index b36237bf12d..9ac82a65400 100644 --- a/dlls/mmdevapi/tests/render.c +++ b/dlls/mmdevapi/tests/render.c @@ -2806,7 +2806,7 @@ static void test_audio_clock_adjustment(void) ok(hr == S_OK, "Start failed: %08lx\n", hr);
hr = IAudioClockAdjustment_SetSampleRate(aca, 48000.00f); - ok(hr == S_OK, "SetSampleRate failed: %08lx\n", hr); + todo_wine_if(hr == E_NOTIMPL) ok(hr == S_OK, "SetSampleRate failed: %08lx\n", hr);
/* Wait for frame processing */ WaitForSingleObject(event, 1000); @@ -2815,7 +2815,7 @@ static void test_audio_clock_adjustment(void) ok(bufsize == expected_bufsize, "unexpected bufsize %d expected %d\n", bufsize, expected_bufsize);
hr = IAudioClockAdjustment_SetSampleRate(aca, 44100.00f); - ok(hr == S_OK, "SetSampleRate failed: %08lx\n", hr); + todo_wine_if(hr == E_NOTIMPL) ok(hr == S_OK, "SetSampleRate failed: %08lx\n", hr);
/* Wait for frame processing */ WaitForSingleObject(event, 1000);