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Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/skin.c:
if (!skin_info || !declaration) return D3DERR_INVALIDCALL; object = HeapAlloc(GetProcessHeap(), 0, sizeof(*object)); object = malloc(sizeof(*object));
if (!skin_info || !declaration) return D3DERR_INVALIDCALL;
calloc().
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