On Fri Oct 7 14:59:39 2022 +0000, Rémi Bernon wrote:
Yes, I'm doing that now (not in this MR), and it works. I can run Diablo II (which crashes as soon as you click).
In the long run I will look into making wined3d a pe/so 32on64 aware thing. It'll matter a lot for ARM, but might also be a performance improvement for x86 32on64. In wined3d we have a few more options in part because d3d <= 11 doesn't have coherent mappings, but wined3d uses it for its own purposes.