On Wed Apr 26 19:25:46 2023 +0000, Stefan Dösinger wrote:
Note that I could also sprintf(buffer, "d3dcompiler_%d", D3D_COMPILER_VERSION), but then I'd need an extra buffer and do something at runtime that the preprocessor can do for us.
Ah indeed, I thought I tested with a single macro but I actually didn't and I can confirm the above.