I believe it was crashing already before but this has become more of an issue as the EGL/GL initialization now occurs when loading opengl32.dll unixlib, which prevent any opengl-dependent test to even load. This does not happen with 64-bit unix side, nor does it happen with other drivers, and I suspect this might either be some OOM issue with llvmpipe requiring much more memory, or some bug in llvmpipe initialization.