On Thu Sep 28 18:48:28 2023 +0000, Nikolay Sivov wrote:
I think it depends if it does not work in practice. According to current docs 'cmp' does not exist for vertex shaders, and vs_3_0 with currently compiler does not use it, on Windows. If it makes our output invalid, I think we should error out for vertex profiles.
I haven't tried but I'd expect it not to work, yeah.