Zhiyi Zhang (@zhiyi) commented about include/ddk/d3dkmthk.h:
NTSTATUS WINAPI D3DKMTDestroyDCFromMemory(const D3DKMT_DESTROYDCFROMMEMORY *desc); NTSTATUS WINAPI D3DKMTDestroyDevice(const D3DKMT_DESTROYDEVICE *desc); NTSTATUS WINAPI D3DKMTEscape( const D3DKMT_ESCAPE *desc ); +NTSTATUS WINAPI D3DKMTEnumAdapters2(D3DKMT_ENUMADAPTERS2 *desc);
D3DKMTEnumAdapters2 should be ahead of D3DKMTEscape to keep these functions sorted.