Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/mesh.c:
return hr;
}
+/*************************************************************************
- D3DXComputeTangent (D3DX9_36.@)
- */
+HRESULT WINAPI D3DXComputeTangent(ID3DXMesh *mesh, const DWORD stage_idx, DWORD tangent_idx,
DWORD binorm_idx, DWORD wrap, const DWORD *adjacency)
+{
- FIXME("mesh %p, stage_idx %lu, tangent_idx %lu, binorm_idx %lu, wrap %lu, adjacency %p.\n",
We usually end FIXME messages for stubs with "stub!\n".