On Thu Oct 13 10:12:16 2022 +0000, Stefan Dösinger wrote:
I know the RGB32F triggered writing this test, but I think a basic test with a known-good video format is worth having too. Consider using RGBA8 here and add a separate test for weird formats. Is there a way to prove that patch 4 is correct, i.e., can you query the actual video format MF gives you somehow?
My best guess is that MfMediaEngine actually uses D3D11VideoDevice instead of Mf backend in the first place. D3D video decoding allows for all DXGI formats but from what I can tell Mf is bound to DX9.