From: Alistair Leslie-Hughes leslie_alistair@hotmail.com
vkd3d-shader/tpf.c:3810:39: warning: passing argument 2 of ‘sm4_register_from_node’ from incompatible pointer type [-Wincompatible-pointer-types] vkd3d-shader/tpf.c:4750:59: warning: passing argument 3 of ‘sm4_register_from_deref’ from incompatible pointer type [-Wincompatible-pointer-types]
Change to use uint32_t as requested. --- libs/vkd3d-shader/tpf.c | 17 ++++++++++------- libs/vkd3d-shader/vkd3d_shader_private.h | 2 +- 2 files changed, 11 insertions(+), 8 deletions(-)
diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 63771736e..52bfa7f62 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -3639,7 +3639,7 @@ struct sm4_instruction };
static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_register *reg, - unsigned int *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type, + uint32_t *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type, const struct hlsl_deref *deref) { const struct hlsl_type *data_type = hlsl_deref_get_type(ctx, deref); @@ -3781,7 +3781,8 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct vkd3d_shader_re static void sm4_src_from_deref(struct hlsl_ctx *ctx, struct sm4_src_register *src, const struct hlsl_deref *deref, unsigned int map_writemask) { - unsigned int writemask, hlsl_swizzle; + unsigned int hlsl_swizzle; + uint32_t writemask;
sm4_register_from_deref(ctx, &src->reg, &writemask, &src->swizzle_type, deref); if (src->swizzle_type == VKD3D_SM4_SWIZZLE_VEC4) @@ -3791,7 +3792,7 @@ static void sm4_src_from_deref(struct hlsl_ctx *ctx, struct sm4_src_register *sr } }
-static void sm4_register_from_node(struct vkd3d_shader_register *reg, unsigned int *writemask, +static void sm4_register_from_node(struct vkd3d_shader_register *reg, uint32_t *writemask, enum vkd3d_sm4_swizzle_type *swizzle_type, const struct hlsl_ir_node *instr) { assert(instr->reg.allocated); @@ -3837,9 +3838,10 @@ static void sm4_src_from_constant_value(struct sm4_src_register *src, }
static void sm4_src_from_node(struct sm4_src_register *src, - const struct hlsl_ir_node *instr, unsigned int map_writemask) + const struct hlsl_ir_node *instr, uint32_t map_writemask) { - unsigned int writemask, hlsl_swizzle; + unsigned int hlsl_swizzle; + uint32_t writemask;
if (instr->type == HLSL_IR_CONSTANT) { @@ -5454,7 +5456,7 @@ static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_s { const struct hlsl_ir_node *rhs = store->rhs.node; struct sm4_instruction instr; - unsigned int writemask; + uint32_t writemask;
memset(&instr, 0, sizeof(instr)); instr.opcode = VKD3D_SM4_OP_MOV; @@ -5471,8 +5473,9 @@ static void write_sm4_store(const struct tpf_writer *tpf, const struct hlsl_ir_s
static void write_sm4_swizzle(const struct tpf_writer *tpf, const struct hlsl_ir_swizzle *swizzle) { - unsigned int writemask, hlsl_swizzle; + unsigned int hlsl_swizzle; struct sm4_instruction instr; + uint32_t writemask;
memset(&instr, 0, sizeof(instr)); instr.opcode = VKD3D_SM4_OP_MOV; diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index af75ef3bd..f006d2db5 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -758,7 +758,7 @@ void vsir_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_reg struct vkd3d_shader_dst_param { struct vkd3d_shader_register reg; - DWORD write_mask; + uint32_t write_mask; DWORD modifiers; DWORD shift; };