j
k
j a
j l
Francisco Casas (@fcasas) commented about libs/vkd3d-shader/hlsl.h:
} } -char *hlsl_sprintf_alloc(struct hlsl_ctx *ctx, const char *fmt, ...);
}
-char *hlsl_sprintf_alloc(struct hlsl_ctx *ctx, const char *fmt, ...);
Is there any particular reason to add this `__attribute__((format))` in 3/4 instead of 1/4?
Back to the thread
Back to the list