From: Conor McCarthy cmccarthy@codeweavers.com
For consistency with how other D3D12_* structs are declared. --- include/vkd3d_d3d12.idl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 9b1b494c8..cdd3acecd 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -2129,11 +2129,11 @@ typedef struct D3D12_PIPELINE_STATE_STREAM_DESC void *pPipelineStateSubobjectStream; } D3D12_PIPELINE_STATE_STREAM_DESC;
-struct D3D12_RT_FORMAT_ARRAY +typedef struct D3D12_RT_FORMAT_ARRAY { DXGI_FORMAT RTFormats[D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT]; UINT NumRenderTargets; -}; +} D3D12_RT_FORMAT_ARRAY;
typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE {