From: Elizabeth Figura zfigura@codeweavers.com
--- dlls/d3d9/device.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 408dace48ad..28a8b133389 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -835,7 +835,7 @@ static HRESULT WINAPI d3d9_device_SetCursorProperties(IDirect3DDevice9Ex *iface, return hr; }
- if (FAILED(hr = IDirect3D9_GetAdapterDisplayMode(&device->d3d_parent->IDirect3D9Ex_iface, + if (FAILED(hr = IDirect3D9Ex_GetAdapterDisplayMode(&device->d3d_parent->IDirect3D9Ex_iface, device->adapter_ordinal, &mode))) { WARN("Failed to get device display mode, hr %#lx.\n", hr); @@ -951,7 +951,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_GetSwapChain(IDirect3DDevice { d3d9_swapchain = wined3d_swapchain_get_parent(device->implicit_swapchains[swapchain_idx]); *swapchain = (IDirect3DSwapChain9 *)&d3d9_swapchain->IDirect3DSwapChain9Ex_iface; - IDirect3DSwapChain9Ex_AddRef(*swapchain); + IDirect3DSwapChain9_AddRef(*swapchain); hr = D3D_OK; } else @@ -1428,7 +1428,7 @@ static HRESULT WINAPI d3d9_device_CreateTexture(IDirect3DDevice9Ex *iface, { if (!d3d9_surface_create(object->wined3d_texture, i, (IUnknown *)&object->IDirect3DBaseTexture9_iface)) { - IDirect3DTexture9_Release(&object->IDirect3DBaseTexture9_iface); + IDirect3DBaseTexture9_Release(&object->IDirect3DBaseTexture9_iface); return E_OUTOFMEMORY; } } @@ -1531,7 +1531,7 @@ static HRESULT WINAPI d3d9_device_CreateCubeTexture(IDirect3DDevice9Ex *iface, { if (!d3d9_surface_create(object->wined3d_texture, i, (IUnknown *)&object->IDirect3DBaseTexture9_iface)) { - IDirect3DTexture9_Release(&object->IDirect3DBaseTexture9_iface); + IDirect3DBaseTexture9_Release(&object->IDirect3DBaseTexture9_iface); return E_OUTOFMEMORY; } }