From: Ethan Lee flibitijibibo@gmail.com
Signed-off-by: Ethan Lee flibitijibibo@gmail.com --- Makefile.am | 1 + tests/sign.shader_test | 91 ++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 92 insertions(+) create mode 100644 tests/sign.shader_test
diff --git a/Makefile.am b/Makefile.am index b9fd06ee..065c8824 100644 --- a/Makefile.am +++ b/Makefile.am @@ -156,6 +156,7 @@ vkd3d_shader_tests = \ tests/saturate.shader_test \ tests/shader-interstage-interface.shader_test \ tests/side-effects.shader_test \ + tests/sign.shader_test \ tests/sqrt.shader_test \ tests/step.shader_test \ tests/swizzle-constant-prop.shader_test \ diff --git a/tests/sign.shader_test b/tests/sign.shader_test new file mode 100644 index 00000000..7ed632db --- /dev/null +++ b/tests/sign.shader_test @@ -0,0 +1,91 @@ +[pixel shader] +uniform float f; + +float4 main() : sv_target +{ + return sign(f); +} + +[test] +uniform 0 float4 1.0 0.0 0.0 0.0 +draw quad +probe all rgba (1.0, 1.0, 1.0, 1.0) +uniform 0 float4 -1.0 0.0 0.0 0.0 +draw quad +probe all rgba (-1.0, -1.0, -1.0, -1.0) +uniform 0 float4 0.0 0.0 0.0 0.0 +draw quad +probe all rgba (0.0, 0.0, 0.0, 0.0) + +[pixel shader] +uniform float4 f; + +float4 main() : sv_target +{ + return sign(f); +} + +[test] +uniform 0 float4 1.0 2.0 3.0 4.0 +draw quad +probe all rgba (1.0, 1.0, 1.0, 1.0) + +[pixel shader] +uniform float2x2 f; + +float4 main() : sv_target +{ + return sign(f); +} + +[test] +uniform 0 float4 1.0 2.0 0.0 0.0 +uniform 4 float4 3.0 4.0 0.0 0.0 +draw quad +probe all rgba (1.0, 1.0, 1.0, 1.0) + +[pixel shader] +uniform int f; + +float4 main() : sv_target +{ + return sign(f); +} + +[test] +uniform 0 int4 1 0 0 0 +draw quad +probe all rgba (1, 1, 1, 1) +uniform 0 int4 -1 0 0 0 +draw quad +probe all rgba (-1, -1, -1, -1) +uniform 0 int4 0 0 0 0 +draw quad +probe all rgba (0, 0, 0, 0) + +[pixel shader] +uniform int4 f; + +float4 main() : sv_target +{ + return sign(f); +} + +[test] +uniform 0 int4 1 2 3 4 +draw quad +probe all rgba (1, 1, 1, 1) + +[pixel shader] +uniform int2x2 f; + +float4 main() : sv_target +{ + return sign(f); +} + +[test] +uniform 0 int4 1 2 0 0 +uniform 4 int4 3 4 0 0 +draw quad +probe all rgba (1, 1, 1, 1)