On Sun May 11 15:21:16 2025 +0000, Connor McAdams wrote:
I got the variable name `slop` from `wined3d_format_get_float_color_key()`, I borrowed a few things from the wined3d color key functions :D I'm not following on the test case you're describing though, could you elaborate a bit?
Same as above, I don't think there is actually anything to test or fix...
I'm not sure "slop" is a particularly good name for that variable. Not that I have amazing suggestions either ("granularity"? "half_range"?)