Giovanni Mascellani (@giomasce) commented about libs/vkd3d-shader/hlsl_codegen.c:
return false;
hlsl_block_add_instr(block, mul);
memset(&zero_value, 0, sizeof(zero_value));
if (!(zero = hlsl_new_constant(ctx, float_type, &zero_value, &instr->loc)))
return false;
hlsl_block_add_instr(block, zero);
if (!(slt = hlsl_new_binary_expr(ctx, HLSL_OP2_SLT, zero, mul)))
return false;
hlsl_block_add_instr(block, slt);
negate = (expr->op == HLSL_OP2_EQUAL);
break;
}
case HLSL_OP2_GEQUAL:
Nitpick: missing empty line.