From: Torge Matthies tmatthies@codeweavers.com
Overwatch hooks KiUserCallbackDispatcher and expects the stack pointer to be aligned to a multiple of 16 bytes, instead of the usual 8-byte misalignment, otherwise it will crash on a misaligned movaps.
Fix this by aligning the stack pointer when calling the dispatcher and again inside the dispatcher.
Signed-off-by: Torge Matthies openglfreak@googlemail.com --- dlls/ntdll/signal_x86_64.c | 18 ++++++++++++------ dlls/ntdll/unix/signal_x86_64.c | 2 +- 2 files changed, 13 insertions(+), 7 deletions(-)
diff --git a/dlls/ntdll/signal_x86_64.c b/dlls/ntdll/signal_x86_64.c index b1ab4933b93..59dc20ed693 100644 --- a/dlls/ntdll/signal_x86_64.c +++ b/dlls/ntdll/signal_x86_64.c @@ -654,12 +654,7 @@ __ASM_GLOBAL_FUNC( KiUserApcDispatcher, "int3")
-/******************************************************************* - * KiUserCallbackDispatcher (NTDLL.@) - * - * FIXME: not binary compatible - */ -void WINAPI KiUserCallbackDispatcher( ULONG id, void *args, ULONG len ) +void WINAPI user_callback_dispatcher( ULONG id, void *args, ULONG len ) { NTSTATUS status;
@@ -678,6 +673,17 @@ void WINAPI KiUserCallbackDispatcher( ULONG id, void *args, ULONG len ) RtlRaiseStatus( status ); }
+/******************************************************************* + * KiUserCallbackDispatcher (NTDLL.@) + * + * FIXME: not binary compatible + */ +__ASM_GLOBAL_FUNC( KiUserCallbackDispatcher, + "andq $0xFFFFFFFFFFFFFFF0, %rsp\n\t" + __ASM_SEH(".seh_endprologue\n\t") + "call " __ASM_NAME("user_callback_dispatcher") "\n\t" + "int3") +
static ULONG64 get_int_reg( CONTEXT *context, int reg ) { diff --git a/dlls/ntdll/unix/signal_x86_64.c b/dlls/ntdll/unix/signal_x86_64.c index 5787f1dc6f9..db01bc3a736 100644 --- a/dlls/ntdll/unix/signal_x86_64.c +++ b/dlls/ntdll/unix/signal_x86_64.c @@ -2410,7 +2410,7 @@ NTSTATUS WINAPI KeUserModeCallback( ULONG id, const void *args, ULONG len, void callback_frame.frame.fs = amd64_thread_data()->fs; callback_frame.frame.gs = ds64_sel; callback_frame.frame.ss = ds64_sel; - callback_frame.frame.rsp = (ULONG_PTR)args_data - 0x28; + callback_frame.frame.rsp = (ULONG_PTR)args_data - 0x30; callback_frame.frame.rip = (ULONG_PTR)pKiUserCallbackDispatcher; callback_frame.frame.eflags = 0x200; callback_frame.frame.restore_flags = CONTEXT_CONTROL | CONTEXT_INTEGER;