From: Nikolay Sivov nsivov@codeweavers.com
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com --- libs/vkd3d-shader/fx.c | 130 +++++++++++++++++++++++++++++++++++++---- 1 file changed, 119 insertions(+), 11 deletions(-)
diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index f9e03adf0..a737c486b 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -43,6 +43,14 @@ static void string_storage_destroy(struct rb_entry *entry, void *context) vkd3d_free(string_entry); }
+struct fx_write_context; + +struct fx_write_context_ops +{ + uint32_t (*write_string)(const char *string, struct fx_write_context *fx); + void (*write_technique)(struct hlsl_ir_var *var, struct fx_write_context *fx); +}; + struct fx_write_context { struct hlsl_ctx *ctx; @@ -58,15 +66,24 @@ struct fx_write_context uint32_t technique_count; uint32_t group_count; int status; + + const struct fx_write_context_ops *ops; };
-static void fx_write_context_init(struct hlsl_ctx *ctx, struct fx_write_context *fx) +static uint32_t write_string(const char *string, struct fx_write_context *fx) +{ + return fx->ops->write_string(string, fx); +} + +static void fx_write_context_init(struct hlsl_ctx *ctx, const struct fx_write_context_ops *ops, + struct fx_write_context *fx) { unsigned int version = ctx->profile->major_version;
memset(fx, 0, sizeof(*fx));
fx->ctx = ctx; + fx->ops = ops; if (version == 2) { fx->min_technique_version = 9; @@ -104,7 +121,7 @@ static bool technique_matches_version(const struct hlsl_ir_var *var, const struc return type->e.version >= fx->min_technique_version && type->e.version <= fx->max_technique_version; }
-static uint32_t fx_put_raw_string(struct fx_write_context *fx, const char *string) +static uint32_t write_fx_4_string(const char *string, struct fx_write_context *fx) { struct string_entry *string_entry; struct rb_entry *entry; @@ -135,20 +152,20 @@ static void write_pass(struct hlsl_ir_var *var, struct fx_write_context *fx) struct vkd3d_bytecode_buffer *buffer = &fx->structured; uint32_t name_offset;
- name_offset = fx_put_raw_string(fx, var->name); + name_offset = write_string(var->name, fx); put_u32(buffer, name_offset); put_u32(buffer, 0); /* Annotation count. */ put_u32(buffer, 0); /* Assignment count. */ }
-static void write_technique(struct hlsl_ir_var *var, struct fx_write_context *fx) +static void write_fx_4_technique(struct hlsl_ir_var *var, struct fx_write_context *fx) { struct vkd3d_bytecode_buffer *buffer = &fx->structured; uint32_t name_offset, count = 0; struct hlsl_ir_var *pass; uint32_t count_offset;
- name_offset = fx_put_raw_string(fx, var->name); + name_offset = write_string(var->name, fx); put_u32(buffer, name_offset); count_offset = put_u32(buffer, 0); put_u32(buffer, 0); /* Annotation count. */ @@ -178,7 +195,7 @@ static void write_techniques(struct hlsl_scope *scope, struct fx_write_context * { if (technique_matches_version(var, fx)) { - write_technique(var, fx); + fx->ops->write_technique(var, fx); ++fx->technique_count; } } @@ -190,7 +207,7 @@ static void write_techniques(struct hlsl_scope *scope, struct fx_write_context * static void write_group(struct hlsl_scope *scope, const char *name, struct fx_write_context *fx) { struct vkd3d_bytecode_buffer *buffer = &fx->structured; - uint32_t name_offset = fx_put_raw_string(fx, name); + uint32_t name_offset = write_string(name, fx); uint32_t count_offset, count;
put_u32(buffer, name_offset); @@ -229,13 +246,105 @@ static void write_groups(struct hlsl_scope *scope, struct fx_write_context *fx) } }
+static uint32_t write_fx_2_string(const char *string, struct fx_write_context *fx) +{ + struct vkd3d_bytecode_buffer *buffer = &fx->unstructured; + const char *s = string ? string : ""; + uint32_t size, offset; + + size = strlen(s) + 1; + offset = put_u32(buffer, size); + bytecode_put_bytes(buffer, s, size); + return offset; +} + +static void write_fx_2_technique(struct hlsl_ir_var *var, struct fx_write_context *fx) +{ + struct vkd3d_bytecode_buffer *buffer = &fx->structured; + uint32_t name_offset; + + name_offset = write_string(var->name, fx); + put_u32(buffer, name_offset); + put_u32(buffer, 0); /* Annotation count. */ + put_u32(buffer, 0); /* Pass count. */ + + /* FIXME: annotations */ + /* FIXME: passes */ +} + +static const struct fx_write_context_ops fx_2_ops = +{ + .write_string = write_fx_2_string, + .write_technique = write_fx_2_technique, +}; + +static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) +{ + struct vkd3d_bytecode_buffer buffer = { 0 }; + struct vkd3d_bytecode_buffer *structured; + uint32_t offset, size, technique_count; + struct fx_write_context fx; + + fx_write_context_init(ctx, &fx_2_ops, &fx); + structured = &fx.structured; + + /* First entry is always zeroed and skipped. */ + put_u32(&fx.unstructured, 0); + + put_u32(&buffer, 0xfeff0901); /* Version. */ + offset = put_u32(&buffer, 0); + + put_u32(structured, 0); /* Parameter count */ + technique_count = put_u32(structured, 0); + put_u32(structured, 0); /* Unknown */ + put_u32(structured, 0); /* Object count */ + + /* TODO: parameters */ + + write_techniques(ctx->globals, &fx); + set_u32(structured, technique_count, fx.technique_count); + + put_u32(structured, 0); /* String count */ + put_u32(structured, 0); /* Resource count */ + + /* TODO: strings */ + /* TODO: resources */ + + size = align(fx.unstructured.size, 4); + /* Accounts for additional 4 bytes before the raw data section. */ + set_u32(&buffer, offset, size); + + bytecode_put_bytes(&buffer, fx.unstructured.data, fx.unstructured.size); + bytecode_put_bytes(&buffer, fx.structured.data, fx.structured.size); + + vkd3d_free(fx.unstructured.data); + vkd3d_free(fx.structured.data); + + if (!fx.status) + { + out->code = buffer.data; + out->size = buffer.size; + } + + if (fx.status < 0) + ctx->result = fx.status; + + return fx_write_context_cleanup(&fx); +} + +static const struct fx_write_context_ops fx_4_ops = +{ + .write_string = write_fx_4_string, + .write_technique = write_fx_4_technique, +}; + static int hlsl_fx_4_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) { struct vkd3d_bytecode_buffer buffer = { 0 }; struct fx_write_context fx; uint32_t size_offset, size;
- fx_write_context_init(ctx, &fx); + fx_write_context_init(ctx, &fx_4_ops, &fx);
put_u32(&fx.unstructured, 0); /* Empty string placeholder. */
@@ -295,7 +404,7 @@ static int hlsl_fx_5_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) struct fx_write_context fx; uint32_t size_offset, size;
- fx_write_context_init(ctx, &fx); + fx_write_context_init(ctx, &fx_4_ops, &fx);
put_u32(&fx.unstructured, 0); /* Empty string placeholder. */
@@ -357,8 +466,7 @@ int hlsl_emit_effect_binary(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) { if (ctx->profile->major_version == 2) { - hlsl_fixme(ctx, &ctx->location, "Writing fx_2_0 binaries is not implemented."); - return VKD3D_ERROR_NOT_IMPLEMENTED; + return hlsl_fx_2_write(ctx, out); } else if (ctx->profile->major_version == 4) {