On Wed Jan 18 15:22:03 2023 +0000, Henri Verbeet wrote:
Well, at the very least we already have a couple of UTF-8 ö's in the vkd3d source... More generally, I don't see much of a reason to avoid non-ASCII in vkd3d at this point, and I've certainly added my share to e.g. d2d1 in Wine.
Ok, fine for me.