Matteo Bruni (@Mystral) commented about dlls/d3dx9_36/mesh.c:
HRESULT WINAPI D3DXValidMesh(ID3DXMesh *mesh, const DWORD *adjacency, ID3DXBuffer **errors_and_warnings) {
- FIXME("(%p, %p, %p): stub\n", mesh, adjacency, *errors_and_warnings);
- FIXME("(%p, %p, %p): stub\n", mesh, adjacency, errors_and_warnings);
Can you please update the message while at it? Like "mesh %p, ...