From: Eric Pouech eric.pouech@gmail.com
Signed-off-by: Eric Pouech eric.pouech@gmail.com --- dlls/wined3d/Makefile.in | 1 - dlls/wined3d/adapter_gl.c | 1 + dlls/wined3d/adapter_vk.c | 1 + dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/ati_fragment_shader.c | 1 + dlls/wined3d/buffer.c | 1 + dlls/wined3d/context_gl.c | 1 + dlls/wined3d/cs.c | 1 + dlls/wined3d/device.c | 1 + dlls/wined3d/directx.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/nvidia_texture_shader.c | 1 + dlls/wined3d/palette.c | 1 + dlls/wined3d/query.c | 1 + dlls/wined3d/resource.c | 1 + dlls/wined3d/sampler.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm1.c | 1 + dlls/wined3d/shader_sm4.c | 1 + dlls/wined3d/state.c | 1 + dlls/wined3d/stateblock.c | 1 + dlls/wined3d/surface.c | 1 + dlls/wined3d/swapchain.c | 1 + dlls/wined3d/texture.c | 1 + dlls/wined3d/utils.c | 1 + dlls/wined3d/vertexdeclaration.c | 1 + dlls/wined3d/view.c | 1 + dlls/wined3d/wined3d_main.c | 1 + 28 files changed, 27 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/Makefile.in b/dlls/wined3d/Makefile.in index 23051f2a58b..07431281259 100644 --- a/dlls/wined3d/Makefile.in +++ b/dlls/wined3d/Makefile.in @@ -1,4 +1,3 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES MODULE = wined3d.dll IMPORTLIB = wined3d IMPORTS = $(VKD3D_PE_LIBS) dxguid opengl32 user32 gdi32 advapi32 diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 60a168b5cef..797af89b3f5 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2004 Jason Edmeades * Copyright 2003-2004 Raphael Junqueira diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 90ffec4b1f7..d05d33dfd80 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2018 Henri Verbeet for CodeWeavers * diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index db70a9853d4..b94e7f0fc5c 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Pixel and vertex shaders implementation using ARB_vertex_program * and ARB_fragment_program GL extensions. diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c index 5aa6c0697e6..7adfa4aeac2 100644 --- a/dlls/wined3d/ati_fragment_shader.c +++ b/dlls/wined3d/ati_fragment_shader.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Fixed function pipeline replacement using GL_ATI_fragment_shader * diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 7d0e3a54a7c..c07d472bea1 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2005 Jason Edmeades * Copyright 2002-2005 Raphael Junqueira diff --git a/dlls/wined3d/context_gl.c b/dlls/wined3d/context_gl.c index af46cd9dfd7..89b570cc2ab 100644 --- a/dlls/wined3d/context_gl.c +++ b/dlls/wined3d/context_gl.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Context and render target management in wined3d * diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index bda5a377ff6..0f63d118ebc 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2013 Henri Verbeet for CodeWeavers * diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 7a37a27b0cd..58d81eb46d7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002 Lionel Ulmer * Copyright 2002-2005 Jason Edmeades diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 4273c6ebe16..625dd352961 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2004 Jason Edmeades * Copyright 2003-2004 Raphael Junqueira diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index c7fd94b133a..15a467f841c 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * GLSL pixel and vertex shader implementation * diff --git a/dlls/wined3d/nvidia_texture_shader.c b/dlls/wined3d/nvidia_texture_shader.c index a0fdaa6a9ca..71a3de90467 100644 --- a/dlls/wined3d/nvidia_texture_shader.c +++ b/dlls/wined3d/nvidia_texture_shader.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Fixed function pipeline replacement using GL_NV_register_combiners * and GL_NV_texture_shader diff --git a/dlls/wined3d/palette.c b/dlls/wined3d/palette.c index 9c56d9e3022..d2be22bcc01 100644 --- a/dlls/wined3d/palette.c +++ b/dlls/wined3d/palette.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* DirectDraw - IDirectPalette base interface * * Copyright 1997-2000 Marcus Meissner diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 0f3d7eb2bb8..7345e4476dc 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2005 Oliver Stieber * Copyright 2007-2008 Stefan Dösinger for CodeWeavers diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c index 39a74b71c3f..b043f2e505d 100644 --- a/dlls/wined3d/resource.c +++ b/dlls/wined3d/resource.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2004 Jason Edmeades * Copyright 2003-2004 Raphael Junqueira diff --git a/dlls/wined3d/sampler.c b/dlls/wined3d/sampler.c index 50302612056..bfd9f8ac987 100644 --- a/dlls/wined3d/sampler.c +++ b/dlls/wined3d/sampler.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2012, 2015 Henri Verbeet for CodeWeavers * diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 108f873f725..926e94dff0a 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2003 Jason Edmeades * Copyright 2002-2003 Raphael Junqueira diff --git a/dlls/wined3d/shader_sm1.c b/dlls/wined3d/shader_sm1.c index 50969c058f2..09baaad1d26 100644 --- a/dlls/wined3d/shader_sm1.c +++ b/dlls/wined3d/shader_sm1.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2003 Jason Edmeades * Copyright 2002-2003 Raphael Junqueira diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 62aba18a235..cbe9267360b 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2009 Henri Verbeet for CodeWeavers * diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 97e1e6b10ab..1ea54e632b9 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Direct3D state management * diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index f0acca461c9..c2d7f2100a0 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * state block implementation * diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index f9b6ceedeab..2c20fb3e107 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 1997-2000 Marcus Meissner * Copyright 1998-2000 Lionel Ulmer diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 1712cda2373..f3f55609b2d 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2003 Jason Edmeades * Copyright 2002-2003 Raphael Junqueira diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index ae188ba4290..cc8f03cac94 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2002-2005 Jason Edmeades * Copyright 2002-2005 Raphael Junqueira diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 33646485f72..38e52d13760 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Utility functions for the WineD3D Library * diff --git a/dlls/wined3d/vertexdeclaration.c b/dlls/wined3d/vertexdeclaration.c index 67a6417534c..4a1b136ef08 100644 --- a/dlls/wined3d/vertexdeclaration.c +++ b/dlls/wined3d/vertexdeclaration.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * vertex declaration implementation * diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 65d7bd67ada..cb4d9344036 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Copyright 2009, 2011 Henri Verbeet for CodeWeavers * diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 3aab52f9309..24424e75c9d 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -1,3 +1,4 @@ +#define WINE_NO_LONG_TYPES /* temporary */ /* * Direct3D wine internal interface main *