On Tue Feb 6 03:46:22 2024 +0000, Zebediah Figura wrote:
Variable ordering is something that we only tend to care about in Direct3D and areas that use the same style. That said I would avoid having a space between two blocks.
That's in that page, near the bottom of section 1.1. "Sort variable declarations to a reverse Christmas tree by length."
"Note that many of these principles are applicable elsewhere." from section 1.1's header made me consider everything in both 1 and 1.1 to be Wine's coding style.
Which was an oversimplification; I have been proven wrong. Just ignore me.