On Thu Nov 2 12:32:24 2023 +0000, Nikolay Sivov wrote:
The failure on d3d9 runner was about [require] resetting what previous [require] had set. This is now fixed. One remaining issue (crash?) in matrix-semantics.shader_test can't be related, and I don't see it on Windows.
The crash in matrix-semantics.shader_test should have been fixed by https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/425.