On Thu Oct 31 18:44:23 2024 +0000, Matteo Bruni wrote:
I guess we don't need this hunk since it looks like we're going to keep `img_info` around.
I made a similar change in `D3DXLoadVolumeFromFileInMemory()`, I guess this patch introduces it prior to it being necessary. Eventually the `D3DXIMAGE_INFO` structure will report different values than `struct d3dx_image`, e.g for formats we cannot represent, or formats where WIC decodes to a different format than the one d3dx9 reports the image as.