On Thu Nov 9 13:53:43 2023 +0000, Conor McCarthy wrote:
Ternary operators is what I had originally, but I changed it to the bit flip because it seemed clearer to me. Yes this probably calls for new opcodes and the renaming of existing ones.
I don't think we want to rename the existing ones, though, because they're used in the D3D disassembly that we want to preserve.