Stefan Dösinger (@stefan) commented about dlls/mfmediaengine/tests/mfmediaengine.c:
#include "wine/test.h"
static HRESULT (WINAPI *pMFCreateDXGIDeviceManager)(UINT *token, IMFDXGIDeviceManager **manager); +static HRESULT (WINAPI *pD3D11CreateDevice)(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context);
+static HRESULT (WINAPI *pD3D11CreateDeviceAndSwapChain)(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels,
UINT sdk_version, const DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain,
ID3D11Device **device_out, D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context);
+static HRESULT (WINAPI *pD3DCompile)(const void *data, SIZE_T data_size, const char *filename,
const D3D_SHADER_MACRO *defines, ID3DInclude *include, const char *entrypoint,
const char *target, UINT sflags, UINT eflags, ID3DBlob **shader, ID3DBlob **error_messages);
+//pD3DCompile pD3DCompile;
leftover?